The best way to do that is increasing the number of cards you can play in a game
For instance, Bant Panorama lets you fetch a Forest, Plains, or Island
Finally, cards like Sheoldred and Kiora Bests the Sea God are good to have in the deck, but you can think about enchantment-like cards that replace them as value engines
A 3/2 hits really hard and trades off with a lot of creatures in combat, and a few early surveils help to set up your early turns
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This goes to show how format defining free reactive cards can be, and as long as Fury is regularly played in the format, I doubt that any strategy relying on going wide with creatures will be a good choice or even a Tier 1 deck